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 Post subject: Land Crab
PostPosted: Mon Jun 03, 2013 3:35 pm 
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Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
I see this one getting used as city defender vs close in fighter to some what. It has the LRM 5 for those units that just want hang back, more a baiting kind of thing, or lay a few minefields as needed. Or even work with other vehicles in use of the semi-guided LRMs etc...

The other weapons have the medium to short range punching that is normal of many fights in close to urban terrain.
Code:
           BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Land Crab 
Tech:          Inner Sphere / 3025
Config:        Tracked Vehicle
Rules:         Level 2, Standard design

Mass:          100 tons
Power Plant:   300 Vlar Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Ferro-Fibrous
Armament:      
  2 Autocannon/20s
  1 Large Laser 
  1 LRM 5 
  1 Medium Laser 
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Land Crab 
Mass:          100 tons

Equipment:                                 Items    Mass
Int. Struct.:  50 pts Standard               0     10.00
Engine:        300 Fusion                    0     19.00
Shielding & Transmission Equipment:          0      9.50
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     11 Single                    0      1.00
Cockpit & Controls:                          0      5.00
Crew: 7 Members                              0       .00
Turret Equipment:                            0      3.00
Armor Factor:  215 pts Ferro-Fibrous         2     12.00

                          Internal    Armor
                          Structure   Value
   Front:                    10         50 
   Left / Right Sides:       10      45/45 
   Rear:                     10         35 
   Turret:                   10         40 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 Autocannon/20s         Turret   0   15     3     31.00
1 Large Laser            Front    8          1      5.00
1 LRM 5                  Front    0   24     2      3.00
1 Medium Laser           Front    3          1      1.00
1 C.A.S.E. Equipment     Body                1       .50
--------------------------------------------------------
TOTALS:                          11         10    100.00
Items & Tons Left:                          15       .00

Calculated Factors:
Total Cost:        6,574,000 C-Bills
Battle Value 2:    1,354 (old BV = 872)
Cost per BV:       4,855.24
Weapon Value:      1,217 / 1,217 (Ratio = .90 / .90)
Damage Factors:    SRDmg = 43;  MRDmg = 12;  LRDmg = 2
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 9
                   Damage PB/M/L: 4/5/-,  Overheat: 0
                   Class: GA;  Point Value: 14
 

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