Ok I've been doing a little more tinkering with the IPCRs. One little project I've had in mind for a while is to come up with stats for a mechanized infantry platoon as an IPCR mechanized infantry platoon and as a vehicle and foot infantry platoon for comparision and for different game situations.
Before we get to the stats let me say a few things. The IPCR makes mechanized infantry very abstract but it essentially assumes that the APC or IFV is close by providing cover and fire. My idea was to create a relatively light APC that fit the platoon weight requirements and the carried infantry class weapons since CBT class weapons really don't fit into the IPCRs. So this platoon's transport is 2 M15 APCs mass 15 tons armament 1 CBT MG which is equal to a MW3 Support MG in the IPCR.
When the infantry are acting as foot infantry away from the APC they would use the foot infantry stats and instead of the 2 support MGs there are 2 more semi-portable MGs. Since two infantry in the platoon are actually drivers and would stay with the vehicles they are not accounted for in foot infantry platoon stats.
When on long road marchs the infantry are in the 2 APCs and so the platoon would follow standard vehicles rules from the BMRr. When the infantry dismounts you would switch to the Mechanized Infantry Platoon record sheet made with the IPCR.
Cost for infantry platoons include training so they seem high compared to 'mechs and vehicles.
So here are the stats:
Mechanized Infantry Platoon, Tracked
Stats as Mechanized Infantry Platoon
Soldiers: 30
Weapons: 4 Semi-Portable Machine Guns, 2 Support Machine Guns, 2 SRM Launchers, 8 Federated Long Rifles with Compact Grenade Launchers attached & 14 Federated Long Rifles
Movement: 3MP* *Movement is restricted as a standard tracked vehicle.
Damage: Hard: 6 / Soft: 14
Base Range: 2 (6 hexes)
Protection: Flak Vest & Helmet, 2 Dots per Soldier
Platoon Cost (as Regular Quality): 4,776,856.56 C-Bills
Vehicles: 2 M15 Tracked APC’s, see below for vehicle stats
Stats as Foot Infantry Platoon
Soldiers: 28
Weapons: 6 Semi-Portable Machine Guns, 2 SRM Launchers, 8 Federated Long Rifles with Compact Grenade Launchers attached & 14 Federated Long Rifles
Movement: 1 MP* *Platoon cannot move and shoot in the same turn.
Damage: Hard: 5 / Soft: 13
Base Range: 1 (3 hexes)
Protection: Flak Vest & Helmet, 1 Dot per Soldier
Code:
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: M15 APC
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 1, Standard design
Mass: 15 tons
Power Plant: 90 I.C.E.
Cruise Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type: Standard
Armament:
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: M15 APC
Mass: 15 tons
Equipment: Items Mass
Int. Struct.: 8 pts Standard 0 1.50
Engine: 90 I.C.E. 0 6.00
Cruise MP: 6
Flank MP: 9
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 1.00
Crew: 1 Members 0 .00
Armor Factor: 56 pts Standard 0 3.50
Internal Armor
Structure Value
Front: 2 20
Left / Right Sides: 2 12/12
Rear: 2 12
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Machine Gun Front 0 100 2 1.00
Infantry Bay Body 1 2.00
--------------------------------------------------------
TOTALS: 0 3 15.00
Items & Tons Left: 5 .00
Calculated Factors:
Total Cost: 101,200 C-Bills
Battle Value: 71
Cost per BV: 1,425.35
Weapon Value: 4 / 4 (Ratio = .06 / .06)
Damage Factors: SRDmg = 1; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 6T, Armor/Structure: 0 / 2
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
Specials: tran2